Metascene.Videos

This library enables you to push the webOS video player or editor onto your application's scene stack.

Using Metascene.Videos

  • include mojoloader.js in your sources

  • load the library

    var Videos = MojoLoader.require({name: "metascene.videos", version: "1.0"})["metascene.videos"];
    
    
  • push the scene, either nowplaying or video editor

    Videos.Push(this.controller.stageController, Videos.Nowplaying, params);
    
    

Scenes

Videos.Nowplaying

Videos.Push(this.controller.stageController, VideoLibrary.Nowplaying, params);

where params is an object with any number of the following properties:

param type req'd or opt default description
_id string required null the mojodb id of the video to play. If an _id is not supplied, a video obj or target must be supplied instead
video object optional null a video object from mojodb
target string optional null the uri of the video to play
initalPos int optional 0 position (in seconds) from which the video will start playing
videoID int optional null used internally by the app to store the latest initial position
thumbUrl string optional app's generic thumb required by the share flow, but not used otherwise
title string optional uses target as title title of the video to be displayed
autoplay boolean optional true if false, stops the video from autoplaying
size int optional null required by the share flow, but not used otherwise. Size of the video in bytes
duration int optional null required by the share flow, but not used otherwise. Duration of the video in seconds
isNewCard boolean optional false if true, the videoplayer closes the whole stage on error
enableControls boolean optional true if false, video cannot be manipulated by transport controls

Using _id or video are the preferred methods, the other params are deprecated.

Videos.Videoeditor

If you want push the video editor instead:

VideoLibrary.Push(this.controller.stageController, VideoLibrary.Videoeditor, params);

In addition to the nowplaying params, video editor can also take the following:

param type req'd or opt default description
popAfterEdit boolean optional false if true, the scene will pop after a video edit is successfu
openInEditMode boolean optional false if true, the nowplaying scene will immediately open the editor
callback function optional null this callback will be called after a video edit is successful with an object full of various params
timeLimit int optional null number of seconds that limits how far the edit handles can be dragged apart
sizeLimit int optional null number of bytes that limits how far the edit handles can be dragged apart. Converted to a timeLimit based on the video's bitrate
destination string optional DCIM standard filename where the edited video should go once trimmed
transcode boolean optional false if true, the editor simulates the trim without actually doing the trim